For me, a good percentage of the fun in creating something lies in the design phase. I find the challenge of taking an idea or a project concept and “building” it in a scale drawing just as challenging as the actual construction phase. Although the skills that I need for computer drafting are different than the skills required to cut, plane, or mill a piece of wood into shape, I still need to apply my knowledge in joinery and construction techniques to both drafting and the actual construction phase. If I can’t build it on paper first, then the chances are that I can build it at all.
So far most of the pieces that I build fall within what I call the “rectangle paradigm”. (Cabinets, desks, benches, dressers and the like) If you know how to cut a rectangle piece of wood and know some joinery and construction techniques you can build a cabinet. (Please, don’t flame me, I’m not trying to understate the skill required to build a cabinet. In fact there is a lot of skill required. I’m just trying to relay my view of creating things that look like plain old rectangles)
What I am most interested in knowing is how the rest of you approach designing so that your creation doesn’t look like it just stepped out of the “rectangle paradigm”. I have seen some fabulous examples of cabinetry that were obviously constructed via rectangle carpentry, but your eye is drawn to other aspects with in the cabinet design first.
Does this all make sense or am I just stuck in my own private paradigm? Have you seen this before or even considered this in your designs? Thanks for your help.
Ron